Fate Test

On this page you will find a list of the skill that can be taken in the campaign. External links are provided for those that match or are based on the default skill list for fate core SRD.

Athletics – Running, Jumping, Climbing, Dodging
Burglary – Sleight-of-hand, casing a target, lock-picking,
security systems, hacking
Contacts – Knowing and finding people
Crafts – Making, tinkering, adjusting
Deceive – Misleading or outright lying
Drive – Controlling vehicles, ships, horses, or the
common transport or your setting
Empathy – Noticing and understanding emotional
reactions
Fight – All forms of close combat, with or without
weapons
Investigate – Actively seeking clues or details
Lore – All forms of dedicated knowledge
Notice – Passive awareness of your environment
Physique – Constitution, strength, and passive physical
conditioning
Provoke – Eliciting negative emotional response from someone e.g. fear, anger, shame, etc.
Rapport – Being genial, friendly, and charming
Resources – Finances, wealth, and assets
Shoot – All forms of ranged combat
Stealth – Hiding, sneaking, and other forms of avoiding
detection
Will – Mental reserves and resistance to mental influence

Home Page

Fate Test

Dreamcatcher Dystopia DMsShadow